Half-Life 2 : le code source 'piraté' ?

Le 03 octobre 2003
Il y a quelques heures, Slashdot a annoncé que le code source de Half-Life 2 avait été piraté et se baladait depuis dans la nature. Dans un premier temps relativement difficile à croire, cette nouvelle vient toutefois d'être confirmée par Gabe Newell lui-même dans un message sur HalfLife2.net :

"Ever have one of those weeks ? This has just not been the best couple of days for me or for Valve. Yes, the source code that has been posted is the HL-2 source code.

Here is what we know:

1) Starting around 9/11 of this year, someone other than me was accessing my email account. This has been determined by looking at traffic on our email server versus my travel schedule.

2) Shortly afterwards my machine acting weird (right-clicking on executables would crash explorer). I was unable to find a virus or trojan on my machine, I reformatted my hard drive, and reinstalled.

3) For the next week, there appears to have been suspicious activity on my webmail account.

4) Around 9/19 someone made a copy of the HL-2 source tree.

5) At some point, keystroke recorders got installed on several machines at Valve. Our speculation is that these were done via a buffer in Outlook's preview pane. This recorder is apparently a customized version of RemoteAnywhere created to infect Valve (at least it hasn't been seen anywhere else, and isn't detected by normal virus scanning tools).

6) Periodically for the last year we've been the subject of a variety of denial of service attacks targetted at our webservers and at Steam. We don't know if these are related or independent.

Well, this sucks.

What I'd appreciate is the assistance of the community in tracking this down. I have a special email address for people to send information to, helpvalve@valvesoftware.com. If you have information about the denial of service attacks or the infiltration of our network, please send the details. There are some pretty obvious places to start with the posts and records in IRC, so if you can point us in the right direction, that would be great.

We at Valve have always thought of ourselves as being part of a community, and I can't imagine a better group of people to help us take care of these problems than this community.


L'anglais n'est pas votre tasse de thé ? Alors, sachez en gros que la rumeur serait donc bel et bien fondée. Le code source de Half-Life 2 aurait été volé directement à partir de la machine de Gabe Newell en exploitant une faille du logiciel Outlook et maintenant Valve en appelle à la délation pour réparer un minimum les dégâts.

Si cette histoire est véridique, il s'agit bien sûr d'un coup dur pour Valve. Le code source même s'il est incomplet pourrait sans doute permettre à certains indélicats de faire des misères à Gabe Newell et son équipe. Reconnaissons cependant que l'ensemble paraît tout de même un peu énorme : Valve n'aurait pas la moindre idée de ce que veut dire le terme "sécurité" ?

Alors fuite réelle ou gros coup de pub ?
Modifié le 20/09/2018 à 15h34

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