Balance
Gameplay
- Economy balance pass made on all MP and Global Maps
- Unit pathing has been enhanced for all maps
- Masari Matter Engine production build cap reduced to 5 from 20
- Orlok's attack damage increased by 25%
- Orlok mode swap animation times reduced by 50%
- Orlok now heals while in Endure Mode
- Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.
Gameplay
- Disconnects and signouts are now properly reported to the victim user in Conquer the World matches.
- Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby.
- Fix for occasional missing global dialog sequences between missions.
- Fixed attract mode screen in widescreen
- Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle.
- Additional tweaks to speed up level loading
- Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages
- Fixed Russian speech files that were being cut off
- Disabled saving replays from loaded save games
- The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed.
- Silver players can now filter out Gold-only games and in-progress games
- Added better support for disconnecting players in ranked games.
- Added support for Gold-only list play games
- Fixed an invite bug in list play games
- Several multiplayer lobby enhancements
- Fix regarding audio options not reverting in-game after pressing Esc.
- Fixed support for earning Achievements offline
- Subtitles are now defaulted to on for some languages
- Various localized text adjustments and corrections